
Communication Parameters
The following communication parameters are used
| Parameter | Value | Parameter | Value |
| IO-Link revision | V1.1 | Port class | A |
| Process Data In length | N/A | SIO mode | No |
| Process Data Out length | 22-bytes | Smart sensor profile | N/A |
| Bit Rate | 38400 bps | Block parameterization | Yes |
| Minimum cycle time | 11.2 ms | Data Storage | Yes |
IO Link Process Data In Device to Master
Not applicable.
IO Link Process Data Out Master to Device
Segment Mode
| Segment Mode | |||
| Subindex | Name | Number of Bits | Data Values |
| 1 | Segment 1 |
16 |
0 = Off, 1 = On |
| 2 | Segment 2 | ||
| 3 | Segment 3 | ||
| 4 | Segment 4 | ||
| 5 | Audible | ||
| Segment Mode Example Process Data Out | ||||||||
| Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| Bit offset | 175 – 168 | 167 – 160 | 159 – 152 | 151 – 144 | 143 – 136 | 135 – 128 | 127 – 120 | 119 – 112 |
| Subindex | – | – | – | – | – | – | – | – |
| Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Bit offset | 111 – 104 | 103 – 96 | 95 – 88 | 87 – 80 | 79 – 72 | 71 – 64 | 63 – 56 | 55 – 48 |
| Subindex | 5 | 5 | 4 | 4 | ||||
| Value | 0 | 1 | 0 | 0 | ||||
| Example | Audible: On | Segment 4: Off | ||||||
| Element bit | 15 – 8 | 7 – 0 | 15 – 8 | 7 – 0 | ||||
| Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
| Bit offset | 47 – 40 | 39 – 32 | 31 – 24 | 23 – 16 | 15 – 8 | 7 – 0 | ||
| Subindex | 3 | 3 | 2 | 2 | 1 | 1 | ||
| Value | 0 | 1 | 0 | 0 | 0 | 1 | ||
| Example | Segment 3 On | Segment 2 Off | Segment 1 On | |||||
| Element bit | 15 – 8 | 7 – 0 | 15 – 8 | 7 – 0 | 15 – 8 | 7 – 0 | ||
Run Mode
| Run Mode | |||
| Subindex | Name | Number of Bits | Data Values |
| 1 | Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Scroll, 5 = Bounce, 6 = Intensity Sweep, 7 = Two Color Sweep, 8 = Spectrum |
| 2 | Color 1 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
| 3 | Color 1 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
| 4 | Color 2 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
| 5 | Color 2 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
| 6 | Speed | 2 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate |
| 7 | Pulse Pattern | 3 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
| 8 | Reserved | 2 | |
| 9 | Direction | 1 | 0 = Up, 1 = Down |
| 10 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 |
| 11 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8=Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
| 12 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High |
| Run Mode Example Process Data Out | ||||||||
| Octet 0 | ||||||||
| Bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
| Subindex | ||||||||
| Octet 1 | ||||||||
| Bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
| Subindex | ||||||||
| Octet 2 | ||||||||
| Bit offset | 159 | 158 | 157 | 156 | 155 | 154 | 153 | 152 |
| Subindex | ||||||||
| Octet 3 | ||||||||
| Bit offset | 151 | 150 | 149 | 148 | 147 | 146 | 145 | 144 |
| Subindex | ||||||||
| Octet 4 | ||||||||
| Bit offset | 143 | 142 | 141 | 140 | 139 | 138 | 137 | 136 |
| Subindex | ||||||||
| Octet 5 | ||||||||
| Bit offset | 135 | 134 | 133 | 132 | 131 | 130 | 129 | 128 |
| Subindex | ||||||||
| Octet 6 | ||||||||
| Bit offset | 127 | 126 | 125 | 124 | 123 | 122 | 121 | 120 |
| Subindex | ||||||||
| Octet 7 | ||||||||
| Bit offset | 119 | 118 | 117 | 116 | 115 | 114 | 113 | 112 |
| Subindex | ||||||||
| Octet 8 | ||||||||
| Bit offset | 111 | 110 | 109 | 108 | 107 | 106 | 105 | 104 |
| Subindex | – | |||||||
| Octet 9 | ||||||||
| Bit offset | 103 | 102 | 101 | 100 | 99 | 98 | 97 | 96 |
| Subindex | ||||||||
| Octet 10 | ||||||||
| Bit offset | 95 | 94 | 93 | 92 | 91 | 90 | 89 | 88 |
| Subindex | ||||||||
| Octet 11 | ||||||||
| Bit offset | 87 | 86 | 85 | 84 | 83 | 82 | 81 | 80 |
| Subindex | ||||||||
| Octet 12 | ||||||||
| Bit offset | 79 | 78 | 77 | 76 | 75 | 74 | 73 | 72 |
| Subindex | ||||||||
| Octet 13 | ||||||||
| Bit offset | 71 | 70 | 69 | 68 | 67 | 66 | 65 | 64 |
| Subindex | ||||||||
| Octet 14 | ||||||||
| Bit offset | 63 | 62 | 61 | 60 | 59 | 58 | 57 | 56 |
| Subindex | ||||||||
| Octet 15 | ||||||||
| Bit offset | 55 | 54 | 53 | 52 | 51 | 50 | 49 | 48 |
| Subindex | 12 | |||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
| Example | Audible Volume: High | |||||||
| Octet 16 | ||||||||
| Bit offset | 47 | 46 | 45 | 44 | 43 | 42 | 41 | 40 |
| Subindex | 11 | |||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Example | Audible Type: Wobble | |||||||
| Octet 17 | ||||||||
| Bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
| Subindex | 10 | |||||||
| Value | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 |
| Example | Percent Width of Color 1: 50 | |||||||
| Octet 18 | ||||||||
| Bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
| Subindex | 9 | 8 | 7 | 6 | ||||
| Value | 0 | – | 0 | 0 | 0 | 0 | 1 | |
| Example | Direction: Up | Pulse Pattern: Normal | Speed: Fast | |||||
| Octet 19 | ||||||||
| Bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
| Subindex | 5 | 4 | ||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Example | Color 1 Intensity: High | Color Green | ||||||
| Octet 20 | ||||||||
| Bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
| Subindex | 3 | 2 | ||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Example | Color 1 Intensity: High | Color 1: Red | ||||||
| Octet 21 | ||||||||
| Bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| Subindex | 1 | |||||||
| Value | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 |
| Example | Animation: Scroll | |||||||
Level Mode
| Level Mode | |||
| Subindex | Name | Number of Bits | Data Values |
| 1 | Level Mode Value | 16 | 0-65535 |
| Level Mode Example Process Data Out | ||||||||
| Octet | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| Bit offset | 175 – 168 | 167 – 160 | 159 – 152 | 151 – 144 | 143 – 136 | 135 – 128 | 127 – 120 | 119 – 112 |
| Subindex | ||||||||
| Octet | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Bit offset | 111 104 | 103 96 | 95 88 | 87 80 | 79 72 | 71 64 | 63 56 | 55 48 |
| Subindex | ||||||||
| Octet | 16 | 17 | 18 | 19 | 20 | 21 | ||
| Bit offset | 47 – 40 | 39 – 32 | 31 – 24 | 23 – 16 | 15 – 8 | 7 – 0 | ||
| Subindex | 1 | 1 | ||||||
| Value | 1001 | 0110 | ||||||
| Example | Level Mode Value 150 | |||||||
| Element Bit | ||||||||
Advanced Mode
| Advanced Mode | |||
| Subindex | Name | Number of Bits | Data Values |
| 1 | Segment 1 Animation | 8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash |
| 2 | Segment 1 Color 1 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White 5000K, 14 = Custom 1, 15 = Custom 2 |
| 3 | Segment 1 Color 1 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
| 4 | Segment 1 Color 2 | 5 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
| 5 | Segment 1 Color 2 Intensity | 3 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom |
| 6 | Segment 1 Speed | 2 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate |
| 7 | Segment 1 Pulse Pattern | 3 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random |
| 8 | Segment 1 Scroll/ Bounce Style | 2 | 0 = Solid, 1 = Tail, 2 = Ripple |
| Advanced Mode | |||
| Subindex | Name | Number of Bits | Data Values |
| 9 | Segment 1 Direction | 1 | False = Up, True = Down |
| 10 | Segment 1 Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 |
| 11…40 | Segments 2 through 4 | ||
| 41 | Audible Type | 8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
| 42 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High |
| Advanced Mode Example Process Data Out | ||||||||
| Octet 0 | ||||||||
| Bit offset | 175 | 174 | 173 | 172 | 171 | 170 | 169 | 168 |
| Subindex | 42 | |||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 |
| Example | Audible Volume: High | |||||||
| Octet 1 | ||||||||
| Bit offset | 167 | 166 | 165 | 164 | 163 | 162 | 161 | 160 |
| Subindex | ||||||||
| Value | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |
| Example | Audible Type: Jingle | |||||||
| Octet 2 through 16: Segments 2 through 4 | ||||||||
| Bit offset | Segment 4: 159 through 120 Segment 3: 119 through 80 Segment 2: 79 through 40 | |||||||
| Subindex | ||||||||
| Value | ||||||||
| Example | ||||||||
| Octet 17 | ||||||||
| Bit offset | 39 | 38 | 37 | 36 | 35 | 34 | 33 | 32 |
| Subindex | 10 | |||||||
| Value | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 |
| Example | Segment 1 Percent Width of Color 1: 50 | |||||||
| Octet 18 | ||||||||
| Bit offset | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 |
| Subindex | 9 | 8 | 7 | 6 | ||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Example | Segment 1 Direction: Up | Segment 1 Scroll/Bounce Style: Solid | Segment 1 Pulse Pattern: Normal | Segment 1 Speed Fast | ||||
| Octet 19 | ||||||||
| Bit offset | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 |
| Subindex | 5 | 4 | ||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Example | Segment 1 Color 2 Intensity: High | Segment 1 Color 2: Red | ||||||
| Octet 20 | ||||||||
| Bit offset | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 |
| Subindex | 3 | 2 | ||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Octet 20 | ||||||||
| Example | Segment 1 Color 1 Intensity: High | Segment 1 Color 1: Green | ||||||
| Octet 21 | ||||||||
| Bit offset | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| Subindex | 1 | |||||||
| Value | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
| Example | Segment 1 Animation: Steady | |||||||
Parameters Set Using IO-Link
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage | AOI |
| 0 | 1-16 | Direct Parameter Page 1 incl Vendor ID & Device ID | 128 | rw | ||||
| 1 | 1-16 | Direct Parameters Page 2 | 128 | rw | ||||
| 2 | Standard Command | 8 | 130 = Restore Factory Settings | wo | ||||
| 3-11 | ||||||||
|
12 | Device Access Locks | 16 | ||||||
| 1 | Parameter write Access Lock | 1 | 0 = off, 1 = on | 0 | rw | y | ||
| 2 | Data Storage Lock | 1 | 0 = off, 1 = on | 0 | rw | y | ||
| 3 | Local Parameterization Lock | 1 | 0 = off, 1 = on | rw | y | |||
| 4 | Local User Interface Lock | 1 | 0 = off, 1 = on | rw | y | |||
| 13-15 | ||||||||
| 16 | Vendor Name string | 512 | Banner Engineering Corporation | ro | ||||
| 17 | Vendor Text string | 512 | More Sensors. More Solutions. | ro | ||||
| 18 | Product Name string | 512 | TLF100 Pro with IO-Link | ro | ||||
| 19 | Product ID string | 512 | TLF100P*K*QP | ro | ||||
| 20 | Product Text string | 512 | TLF100 Pro with IO-Link | ro | ||||
| 21 | Serial Number | 128 | ro | |||||
| 22 | ||||||||
| 23 | Firmware Version | 512 | ro | |||||
| 24 | App Specific Tag user defined | 256 | rw | y | ||||
| 25-35 | ||||||||
|
36 |
Device Status |
8 | 0 = Device is OK 1 = Maintenance required 2 = Out of specification 3 = Functional check 4 = Failure 5–255 = Reserved |
ro | ||||
| 37 | 6-Jan | Detailed Device Status | Array[6] of 3octet | ro | ||||
| 38-63 | ||||||||
|
64 |
Operating Mode Selection |
8 | 0 = Segment Mode 1 = Run Mode 2 = Level Mode 3 = Advanced Segment Mode 4 = Demo Mode |
3 |
rw |
y | ||
|
65 | Segment Configuration | |||||||
| 1 | Segment Mode | 8 | 0 = Manual Segment Configuration, 1 = 1 Segment, 2 = 2 Segments, 3 = 3 Segments, 4 = 4 Segments | 4 | rw | y | ||
|
2 |
Background Color |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
13 |
rw |
y |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
| 3 | Background Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 3 | rw | y | ||
| 4 | Animation Synchronization | 8 | 0 = Animation Sync Disabled, 1 = Animation Sync Enabled | 1 | rw | y | ||
|
66 | Segment 1 Config | |||||||
|
1 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash |
1 |
rw |
y | ||
|
2 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
6 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 9 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
67 | Segment 2 Config | |||||||
|
1 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash |
1 |
rw |
y | ||
|
2 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
4 |
rw |
y | ||
| 3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
6 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9= Blue, 10 = Violet, 11=Magenta, 12= Rose, 13= Daylight White5000K, 14 = Custom 1, 15 =Custom 2 |
1 |
rw |
y | ||
| 7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 9 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
| 68 | Segment 3 Config |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
|
1 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11=Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15= Level Flash |
1 |
rw |
y | ||
|
2 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11=Magenta, 12= Rose, 13 =Daylight White 5000K, 14 =Custom 1, 15 =Custom |
0 |
rw |
y | ||
| 3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4= Random | 0 | rw | y | ||
|
6 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11=Magenta, 12= Rose, 13 = Daylight White 5000K 14 =Custom 1, 15 =Custom 2 |
1 |
rw |
y | ||
| 7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 9 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
69 | Segment 4 Config | |||||||
|
1 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash |
1 |
rw |
y | ||
|
2 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
9 |
rw |
y | ||
| 3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 5 | Pulse Pattern | 8 | 0=Normal, 1 =Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
6 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 9 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
76 | General Level Configuration | |||||||
|
1 |
Background Color |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
13 |
rw |
y | ||
| 2 | Background Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 1 | rw | y | ||
| 3 | Dominance | 8 | 0 = Non-Dominant, 1 = Dominant | 0 | rw | y | ||
| 4 | Sub-Segment Style | 8 | 0 = Solid, 1 = Analog | 1 | rw | y |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
| 5 | Filtering | 8 | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
| 6 | Hysteresis | 8 | 0 = None, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
| 7 | Full Scale Value | 16 | 0–65535 | 100 | rw | y | ||
|
77 | Level Base Configuration | |||||||
|
1 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10= Two Color Sweep, 11=Spectrum, 12 = Single End Steady, 13 = Single End Flash |
1 |
rw |
y | ||
|
2 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =Magenta, 12= Rose, 13 = Daylight White 5000K, 14 = Custom 15 = Custom |
0 |
rw |
y | ||
| 3 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 4 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 5 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4= Random | 0 | rw | y | ||
|
6 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 =Magenta, 12= Rose, 13 = Daylight White 5000K, 14 = Custom 1, 15=Custom 2 |
1 |
rw |
y | ||
| 7 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 9 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 10 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
11 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 12 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
|
78 | Level Threshold 1 Configuration | |||||||
| 1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | rw | y | ||
| 2 | Threshold Value (Percent) | 8 | 0–100 = Threshold (Percent) | 33 | rw | y | ||
| 3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
| 4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
|
5 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash |
1 |
rw |
y | ||
|
6 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
4 |
rw |
y | ||
| 7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
10 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White 5000K, 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
| 11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 13 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
15 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
|
79 | Level Threshold 2 Configuration | |||||||
| 1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 1 | rw | y | ||
| 2 | Threshold Value (Percent) | 8 | 0–100 = Threshold (Percent) | 66 | rw | y | ||
| 3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
| 4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
|
5 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash |
1 |
rw |
y | ||
|
6 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
10 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 13 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
15 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
|
80 | Level Threshold 3 Configuration | |||||||
| 1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | rw | y | ||
| 2 | Threshold Value (Percent) | 8 | 0–100 = Threshold (Percent) | 77 | rw | y | ||
| 3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
| 4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
|
5 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash |
1 |
rw |
y |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
|
6 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
13 |
rw |
y | ||
| 7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
10 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 13 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
15 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
|
81 | Level Threshold 4 Configuration | |||||||
| 1 | Threshold Enable | 8 | 0 = Threshold Disabled, 1 = Threshold Enabled | 0 | rw | y | ||
| 2 | Threshold Value (Percent) | 8 | 0–100 = Threshold (Percent) | 88 | rw | y | ||
| 3 | Threshold Comparison | 8 | 0 = Less Than or Equal To, 1 = Greater Than or Equal To | 1 | rw | y | ||
| 4 | Threshold Override | 8 | 0 = Override Not Enabled, 1 = Override Enabled | 0 | rw | y | ||
|
5 |
Animation |
8 | 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10 = Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash |
1 |
rw |
y | ||
|
6 |
Color 1 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
9 |
rw |
y | ||
| 7 | Color 1 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 8 | Speed | 8 | 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate | 0 | rw | y | ||
| 9 | Pulse Pattern | 8 | 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 = Random | 0 | rw | y | ||
|
10 |
Color 2 |
8 | 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2 |
1 |
rw |
y | ||
| 11 | Color 2 Intensity | 8 | 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom | 0 | rw | y | ||
| 12 | Scroll/Bounce Style | 8 | 0 = Solid, 1 = Tail, 2 = Ripple | 0 | rw | y | ||
| 13 | Percent Width of Color 1 | 8 | 1–100 = Percent Width of Color 1 | 50 | rw | y | ||
| 14 | Direction | 8 | 0 = Up, 1 = Down | 0 | rw | y | ||
|
15 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 16 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y |
| Index | Subindex | Name | Length | Value Range | Default | Access Rights | Data Storage? | AOI |
|
82 | Custom Colors | |||||||
| 1 | Custom 1 Red | 8 | 0–255 = RGB | 255 | rw | y | ||
| 2 | Custom 1 Green | 8 | 0–255 = RGB | 255 | rw | y | ||
| 3 | Custom 1 Blue | 8 | 0–255 = RGB | 255 | rw | y | ||
| 4 | Custom 2 Red | 8 | 0–255 = RGB | 255 | rw | y | ||
| 5 | Custom 2 Green | 8 | 0–255 = RGB | 255 | rw | y | ||
| 6 | Custom 2 Blue | 8 | 0–255 = RGB | 255 | rw | y | ||
|
83 | Settings | |||||||
| 1 | Orientation | 8 | 0 = Standard, 1 = Inverted | 0 | rw | y | ||
| 2 | Custom Intensity | 8 | 0–100 = Custom Intensity | 100 | rw | y | ||
| 3 | Custom Frequency | 8 | 0–255 = Custom Frequency | 10 | rw | y | ||
|
84 | Basic Audible Settings | |||||||
|
1 |
Audible Type |
8 | 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 = Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2, 16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom |
8 |
rw |
y | ||
| 2 | Audible Volume | 8 | 0 = Off, 1 = Low, 2 = Medium, 3 = High | 0 | rw | y | ||
|
85 | Custom Audible Settings | |||||||
| 1 | Custom Type | 4 | 0 = Beep, 1 = Sweep, 2 = Tone | 0 | rw | y | ||
| 2 | Custom Sweep Type | 4 | 0 = Up, 1 = Down, 2 = Up-Down, 3 = Down-Up | 0 | rw | y | ||
| 3 | Custom Frequency 1 | 4 | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | rw | y | ||
| 4 | Custom Frequency 2 | 4 | 0 = Off, 1 = Low, 2 = Standard, 3 = High | 0 | rw | y |
IO-Link Events
Events and Error Types are acyclic transmissions from the IO-Link device to the IO-Link master. Events can be error messages and/or warning or maintenance data.
| Event Types | ||
| Code | Type | Description |
| 0 (0x0000) | Notification | No malfunction |
| 20480 0x5000 | Error | Device hardware fault/Device exchange |
| Error Types | |||
| Code | Additional Code | Name | Description |
|
128 (0x80) | 0 (0x00) | Device application error – no details | Service has been refused by the device application and no detailed information of the incident is available |
| 17 (0x11) | Index not available | Access occurs to a not existing device | |
| 18 (0x12) | Sub index not available | Access occurs to a not existing sub index | |
| 32 (0x20) | Service temporarily not available | Parameter is not accessible because of the current state of the device application | |
| 35 (0x23) | Access denied | Write access on a read only parameter | |
| 48 (0x30) | Parameter value out of range | Written parameter value is outside its permitted value range | |
| 49 (0x31) | Parameter value above limit | Written parameter value is above its specific value limit | |
| 51 (0x33) | Parameter length overrun | Written parameter length is above its predefined length | |
| 52 (0x34) | Parameter length underrun | Written parameter length is below its predefined length | |
| 53 (0x35) | Function not available | Written command is not supported by the device application | |
| 54 (0x36) | Function temporarily unavailable | Written command is not available because of the current state of the device application | |
| 65 (0x41) | Inconsistent parameter set | Parameter inconsistencies were found at the end of the block parameter transfer, device plausibility check failed | |

















