Qtx Dm-x12 192 Channel Dmx Controller User Manual

Qtx Dm-x12 192 Channel Dmx Controller User Manual

qtx DM-X12 192 Channel DMX Controller logo image

qtx DM-X12 192 Channel DMX Controller

qtx DM-X12 192 Channel DMX Controller product image

Before you begin

 What is included
  • 1) DMX-240A controller
  • 2) DC 9-12V 500mA, 90V~240V Power Adapter
  • 3) Manual
Unpacking Instructions

Immediately upon receiving a fixture, carefully unpack the carton, check the contents to ensure that all parts are present, and have been received in good condition. Notify the shipper immediately and retain packing material for inspection if any parts appear damaged from shipping or the carton itself shows signs of mishandling. Save the carton and all packing materials. In the event that a fixture must be returned to the factory, it is important that the fixture be returned in the original factory box and packing.

Safety Instructions
  •  Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that they also receive this instruction booklet.
  • Always make sure that you are connecting to the proper voltage and that the voltage you are connecting to is not higher than that stated on the fixture.
  • This product is intended for indoor use only!
  •  To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no flammable materials close to the unit while operating.
  •  The unit must be installed in a location with adequate ventilation.
  •  Always disconnect from power source before servicing or replacing fuse .
  •  In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized technical assistance center. Always use the same type spare parts.
  •  Don’t connect the device to a dimmer pack.
  • Make sure power cord is never crimped or damaged.
  • Never disconnect power cord by pulling or tugging on the cord.
  • Do not operate this device under 113°F ambient temperature conditions.

INTRODUCTION

Features
  •  Universal DMX-512 Controller
  •  Controls 12 intelligent lights of up to 16 channels
  • 30 banks of 8 scenes, 240 scenes total
  •  6 sets of chases containing 240 scenes
  •  Re-assignable X/Y channels
  •  wheel assignable Pan/Tilt and 16bit control
  •  Beat-activation, tap sync, auto run
  •  Polarity selector
  •  Midi compatible for Bank, chase and blackout
  • Each scene can store independent time and fade time
  •  Each step of Chase can store independent time and fade time
  •  Auto save last running data when power off or disconnect electric suddenly. Console will auto run continue while power ON or connect to electric.
General Overview
  • The Controller is a universal intelligent lighting controller. It allows the control of 12 fixtures composed of 16 channels each and up to 240 programmable scenes. Six chase banks can contain up to 85 steps composed of the saved scenes and in any order. Programs can be triggered by music, midi, automatically or manually.
  • On the surface you will find various programming tools such as 8 universal channel sliders, a wheel and LCD display indicators for easier navigation of controls and menu functions. You can control the pan and tilt of different intelligent lighting fixtures using the same wheel at the same time by means of a programmable wheel. This wheel allows the user to assign individual pan and tilt channels for every fixture.
Product Overview (front)
fig 01
ItemButton or Fader

Function

1Scanner select buttonsFixture selection
2Scanner indicator LEDSIndicates the fixtures currently selected
3Scene select buttonsUniversal bump buttons representing scene location for storage and selection
 

 

4

 

 

Channel faders

For adjusting DMX values, Ch 1~8 can be adjusted immediately after pressing the respective scanner select button, Ch 9~ 16 after pressing the Page select button
 

5

 

Page A Indicator LED

 

Represents Ch 1~8 range selected

6Page B Indicator LEDRepresents Ch 9~16 range selected
 

7

Page select buttonIn manual mode,press page button to select page A or page B
8Program buttonUsed to enter programming mode
 

9

Music/Bank Copy buttonUsed to activate Music mode and as the copy command during programming
10LCD display windowStatus window displays present operational data
11Mode Indicator LEDSProvides operating mode status, (manual, music or auto)
ItemButton or Fader

Function

 

12

Bank Up buttonChoose target bank number
 

13

 

Bank Down button

 

Choose target bank number

 

14

 

Tap Display button

This is a Tap-Sync during playback and programming changes the DMX value displayed in the LCD panel to percentages
 

15

 

Blackout button

 

Set all channel be“0”

16Midi/Rec buttonActivates MIDI external control and also used to confirm the record/save process
 

17

 

Assign LED

Indicated the controller is in Channel assign mode during the initial setup of the controller
18Auto/Del buttonUsed to activate Auto mode and as the delete function key during programming
19Chase buttonsChase memory 1 ~ 6
 

20

 

Speed fader

This will adjust the running time of a scene or a step within a chase
 

21

 

Cross fader

Also considered a cross-fade, sets the interval time between two scenes in a chase
Activates 16 bit control of the wheel,
movement will be in extremely small
increments.Note: While FINE is active
22Fine buttonBank UP/DOWN buttons will increase
and decrease DMX values by one for
either the wheel or the slider in focus
or currently moved.
23Reverse LEDIndicate REVESE mode
 

24

PAN/TILT Wheel (Joystick)Generally used to control the pan and tilt movement of a fixture
 

25

 

Mode button

Use to set assignment and REVERSE setting, ref 3.1.3,3.1.4,3.1.6
26Override buttonUnder AUTO mode to select manual control channel
ItemButton or Fader

Function

27Fog machine buttonTo activate the fog machine
28Fog machine ready indicator
29Fog machine heating indicator
Product Overview (rear panel)

Item

Button or Fader

Function

 

30

 

Audio input jack

Direct audio input for use in sound-active mode
 

31

 

MIDI input port

For external triggering of Banks and Chases using a MIDI device
32DMX polarity switchMay be used to set signal

polarity

33DMX output connectorDMX control signal
34DMX input connectorUsed to transfer programmed data between 2 controllers
35Fog machine socketConnect fog machine
36DC Input jackMain power input
37USB lamp socket
38ON/OFF power switchTurn ON/OFF console
 Common Terms

The following are common terms used in intelligent light programming. Blackout is a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary basis.

  • DMX-512 is an industry standard digital communication protocol used in entertainment lighting equipment. For more information read Sections DMX Primer and DMX Control Mode in the Appendix.
  • Fixture refers to your lighting instrument or other device such as a fogger or dimmer of which you can control.
  • Programs are a bunch of scenes stacked one after another. It can be programmed as either a single scene or multiple scenes in sequence.
  • Scenes are static lighting states.
  • Sliders also known as faders.
  • Chases can also be called programs. A chase consists of a bunch of scenes stacked one after another.
  • Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the ILS-CON controller it can be used to control any DMX-512 compatible device as a generic fixture.
  • MIDI is a standard for representing musical information in a digital format. A MIDI input would provide external triggering of scenes using midi device such as a midi keyboard.
  • Stand Alone refers to a fixture’s ability to function independently of an external controller and usually in sync to music, due to a built in microphone.
  • Fade slider is used to adjust the time between scenes within a chase.
  • Speed slider affects the amount of time a scene will hold its state. It is also considered a wait time.
  • Shutter is a mechanical device in the lighting fixture that allows you to block the lights path. It is often used to lessen the intensity of the light output and to strobe.

OPERATING INSTRUCTIONS

Setup

SETTING UP THE SYSTEM

  1. Connect this fixture to electric power via DC adaptor.
  2. Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For a quick Primer on DMX see the DMX Primer” section in the Appendix of this manual.

 FIXTURE ADDRESSING
The Controller is programmed to control 16 channels of DMX per fixture, therefore the fixtures you wish to control with the corresponding SCANNER buttons on the unit, must be spaced 16 channels apart.

 

FIXTURE OR SCANNER #

 

DEFAULT DMX STARTING ADDRESS

BINARY DIPSWITCH SETTINGS SWITCH TO THE “ ON POSITION”
111
2171 , 5
3331 , 6
4491 ,5 ,6
5651 , 7
6811 , 5 , 7
7971 , 6 , 7
81131 , 5 , 6 ,7
91291 , 8
101451 , 5 , 8
111611 , 6 , 8
121771 ,5 ,6 , 8

Please refer to your individual fixture’s manual for DMX addressing instructions. The table above refers to a standard 9 dipswitch binary configurable device.
 WHEEL ASSIGNMENT
Because not all intelligent lighting fixtures are alike or share the same control attributes, the Controller allows the user to assign the wheel the correct pan and tilt channel for every individual fixture including 16 bit channel assignments. It also allows the user to re-assign physical faders to fixture DMX channels so that the user can combine or unify control of similar or the same attributes across different types of fixtures.
Action :

  • 1) press and hold the PROGRAM button until the led blinks
  • 2) Press and hold FINE & MODE buttons together (2) times to access the channel assignment mode. the assign led will light. The wheel can be reassigned to output on a different dmx channel.
  • 3) press a SCANNER button that represents the fixture you would like to set the pan tilt
  • 4) Use the BANKUP/DOWN buttons to select you want to set
  • 5) Press the TAP/DISPLAY button to switch pages to choose channels
  • 6) press and hold MODE button, then press the SCENES buttons to select the DMXchannel.All LEDs will blink and LCD display will show Pan/Tilt settled channel
  • 7) Press and hold FINE & MODE buttons together to exit

Notes :
All wheels can be reassigned to output on a different DMX channel.  You can re-assign X/Y channel to all controller fader channels.
Delete a Scanner of DMX Channels Notes :

  •  press and hold the PROGRAM button until the led blinks.
  •  Press and hold FINE & MODE buttons together (2) times to access the channel assignment mode, the assign led will light. The wheel can be reassigned to output on a different dmx channel.
  •  press a SCANNER button that represents the fixture you would like to set the pan tilt
  •  Press AUTO/DEL & MODE buttons together to delete the channel assignment mode.

REVIEW WHEEL ASSIGNMENT OR REVERSE

  • Action : (Reverse Review)
    • Press and hold FINE & MODE buttons together one time to access the wheel assignment mode
    • press a SCANNER button to select a scanner
    • Press and hold FINE & MODE buttons together (2) times to exit
  • Action : (wheel assignment Review)
    •  Press and hold FINE & mode buttons together (2) times to access the channel reverse mode
    •  press a SCANNER button to select a scanner
    • Press and hold FINE & MODE buttons one time to exit

COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :

  • Press and hold SCANNER button #1.
  •  While holding button # 1 press SCANNER button # 2.
  •  Release SCANNER button # 1 first before releasing SCANNER button # 2 and LED indicate light of SCANNER# 2 will ON .
    Notes :
    To save time, you can copy the settings of one Scanner button to another.
  • The target SCANNER LED indicators will flash to confirm successful copy.

REVERSE CHANNEL OUTPUT

Action :

  •  press and hold the PROGRAM button until the led blinks
  •  Press and hold FINE & MODE buttons together to access REVERSE mode and REVERSE LED ON, then press the SCANNER button
  •  Use the Bank up/Down buttons to select pan/tilt
  •  Press the TAP/DISPLAY button to switch between pages
  • press and hold MODE button, then press the SCENES buttons to select the DMXchannel.All LEDs will blink.
  •  Press and hold FINE & MODE buttons (2) times to exit
    Notes :
    You can permanently reverse the output of any given channel on the controller.
  • Press AUTO/DEL& MODE buttons together to delete the reverse channel.

FADE TIME ASSIGN

You can choose whether the board’s fade time during scene execution is implemented broadly to all output channels or only to the Pan & Tilt movement channels. This is relevant because often you will want gobos and colors to change quickly while not affecting the movement of the light.
Action : 

  • 1) Turn OFF the controller.
  • 2) Hold the MODE and TAP DISPLAY buttons simultaneously.
  • 3) Turn on the controller.
  • 4) Press the TAP DISPLAY button to toggle between the two modes. Either ALL CH (all channels) or ONLY X/Y (Pan & Tilt only)
  • 5) Press MODE and TAP DISPLAY to save settings. All LEDS will blink to confirm setting.
Operation

MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move them and change attributes by using the channel faders and wheel.
Action :

  •  Press the AUTO DEL button repeatedly until the MANUAL LED is lit.
  •  Select a SCANNER button.
  •  Move wheel and faders to change fixture attributes.
    Notes :
    All changes made while in Manual Mode are temporary and will not be recorded.
Programming

A program (bank) is a sequence of different scenes (or steps) that will be called up one after another. In the DMX-240A 30 programs can be created of 8 scenes in each.

3.3.1ENTERING PROGRAM MODE

1) Press the Program button around 2 seconds until the LED blinks.
3.3.2CREATE A SCENE :
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the controller and each bank can hold 8 scene memories. The DMX-
240A can save 240 scenes total.

Action :

  •  Press the PROGRAM button until the LED blinks.
  •  Position SPEED and CROSS sliders all the way down.
  •  Select the SCANNERS you wish to include in your scene.
  • Compose a look by moving the sliders and wheel.
  •  Move SPEED and CROSS fader to adjust the stay time and fade time of scene.
  •  Tap MIDI/REC button to prepare save.
  •  Choose a BANK (01~30) to change if necessary.
  •  Select a SCENES button to store.
  •  Repeat steps 3 through 7 as necessary. 8 scenes can be recorded in a Program.
  •  To exit program mode, hold the PROGRAM button.
    Notes :
    Deselect Blackout if LED is lit. You can select more than one fixture. You can access channels 9~16 by pressing the Page Select button. This is necessary for fixtures that use more than 8 channels of control. There are 8 scenes available in every bank. All LEDs will flash to confirm. The LCD display will now indicate the Scene number and Bank number used.

 RUNNING A BANK
Action :

  • Use BANK UP/DOWN buttons to change Program banks if necessary.
  • Press the AUTO DEL button repeatedly until the AUTO LED turns on.
  • Adjust the PROGRAM speed via the SPEED fader and the loop rate via the CROSS fader.
    Notes : Deselect Blackout if LED is lit.
  •  Alternatively you can tap the TAP DISPLAY button twice. The time between two taps sets the time between SCENES(up to 10 minutes).

CHECK A BANK
Action : 

  •  Press Auto / Del enter manual mode.
  • Use the BANK UP/DOWN buttons to select the PROGRAM bank to review.
  • Press the SCENES buttons to review each scene individually.

EDITING A PROGRAM

Scenes will need to be modified manually. Action :

  • Press and hold the PROGRAM button until the LED blinks.
  • Use BANK UP/DOWN buttons to change Program banks if necessary.
  • Select the desired fixture via the SCANNERS button.
  •  Adjust and change fixture attributes using the channel faders and wheel.
  •  Press the MIDI/REC button to prepare the save.
  •  Select the desired SCENES button to save.
    NOTE: Deselect Blackout if LED is lit.
Chase Programming

A chase is created by using previously created scenes. Scenes become steps in a chase and can be arranged in any order you choose. It is highly recommended that prior to programming chases for the first time; you delete all chases from memory. See Delete All Chases for instructions.
CREATE A CHASE
A chase can contain 240 scenes as steps. The term steps and scenes are used interchangeably.

Action : 

  • Press the PROGRAM button until the LED blinks.
  • Press the CHASE (1~6) button you wish to program.
  •  Change BANK if necessary to locate a scene.
  • Select the SCENE to insert.
  •  Tap the MIDI/REC button to store.
  •  Repeat steps 3 ~ 5 to add additional steps in the chase. Up to 240 steps can be recorded.
  • Press and hold the PROGRAM button to save the chase.

RUNNING A CHASE
Action :

  •  Press a CHASE button then press the AUTO DEL button.
  • Adjust the Chase speed by tapping the TAP DISPLAY button twice at a rate of your choosing.
    Notes :
    The time between 2 taps will set the chase speed (up to 10 minutes)

CHECKING A CHASE
Action :

  •  Press Auto/Del to manual mode. The manual LED will on, then move all sliders to button.
  • Select the desired CHASE button.
  • Press the TAP DISPLAY button to switch the LCD display to steps.
  •  Review each scene/step individually by using the BANK UP/DOWN buttons.

EDIT CHASE (COPY BANK INTO CHASE)

Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  •  Press the desired CHASE button.
  •  Select the BANK to be copied using the BANK UP/DOWN buttons.
  •  Press MUSIC/BANK COPY button to prepare copy.
  • Press MIDI/REC button to copy the bank. All LEDs will blink.

EDIT CHASE (COPY SCENE INTO CHASE)

Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  •  Press the desired CHASE button.
  •  Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
  •  Press the SCENE button that corresponds to the scene to be copied.
  • Press MIDI/REC button to copy the scene. All LEDs will blink.

EDIT CHASE (INSERT SCENE INTO A CHASE)

Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  • Press the desired CHASE button.
  • Press the TAP DISPLAY to switch the LCD display to steps view.
  •  Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
  •  Press MIDI/REC button to prepare the insert and LCD display STEP 06.
  •  Use the BANK UP/DOWN button to locate the SCENE.
  • Press the SCENE button that corresponds to the scene to be inserted.
  • Press MIDI/REC button to insert the scene. All LEDs will blink.

DELETE A SCENE IN A CHASE

Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  • Press the desired CHASE button that contains the scene to be deleted.
  •  Press the TAP DISPLAY button to switch the LCD display to steps.
  •  Select the scene/step to be deleted using the BANK UP/DOWN buttons.
  •  Press AUTO DEL button to delete the step/scene. All LEDs will blink.

DELETE A CHASE
Action :

  • Press and hold the PROGRAM button to enter programming mode.
  •  Press the CHASE button |(1-6)to be deleted.
  •  Press and hold AUTO DEL button and the target CHASE button to delete the chase. AII LEDs will blink.

DELETE ALL CHASE PROGRAMS
CAUTION! This procedure will result in irrevocable loss of chase step memory. The individual scenes and program banks will be preserved.

  • Turn OFF controller.
  •  Press and hold the BANK DOWN button and the AUTO DEL button while turning ON the controller.
  • All LEDs will blink.
Scene Programming (Steps)

Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  • Press the desired CHASE button.
  •  Press the TAP DISPLAY to switch the LCD display to steps view.
  •  Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
  • Press MIDI/REC button to prepare the insert and LCD display step 06.
  • Use the BANK UP/DOWN button to locate the SCENE.
  • Press the SCENE button that corresponds to the scene to be inserted.
  •  Press MIDI/REC button to insert the scene. All LEDs will blink.

COPY A SCENE
Action :

  •  Press and hold the PROGRAM button to enter programming mode.
  • Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
  •  Press the SCENE button that corresponds to the scene to be copied.
  • Press MIDI/REC button to copy the scene.
  • Select the destination BANK that contains the scene memory to record onto using the BANK UP/DOWN buttons.
  • Press the desired SCENE button to complete copy. All LEDs will blink.

 DELETE A SCENE
Action :

  • Press and hold the PROGRAM button to enter programming mode.
  •  Select the BANK that contains the scene to be deleted by using the BANK UP/DOWN buttons.
  • Press and hold the AUTO DEL button.
  • Press the SCENE button that corresponds to the scene you want to delete. All LEDs will blink.

DELETE ALL SCENES
Action :

  •  Turn OFF console.
  •  Press and hold the PROGRAM button and the BANK DOWN button while turning ON power to the controller.
Playback

RUNNING IN SOUND-MODE
Action :

  • Press the MUSIC BANK COPY button until the MUSIC LED turns on.
  •  Select the program BANK to run in soundactivemode using the BANK UP/DOWN buttons.
  • Alternatively you can press a single CHASE button (1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
  •  You can adjust the duration time using the CROSS fader.
    CAUTION! This process is irreversible. All scen as with data will be set to 0.
    Notes : In the Sound mode, programs will be triggered by the sound using its built-in microphone. Multiple chases selected will loop and run in the order originally selected.

RUNNING IN AUTO-MODE

  •  If a CHASE button is not pressed the controller will automatically run a BANK program.
  •  Change BANK programs by using BANK UP/DOWN buttons.
  • Alternatively you can press a single CHASE button (1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
  • Move SPEED and CROSS faders to change the duration time between two scenes and the fade time of scene. If the faders are under AUTO area, then auto run the edited scene and fade time.
    Notes : In the Auto mode, programs will be triggered by controllers fade and speed time as set on the faders. Multiple chases selected will loop and run in the order originally selected.
  • locked status. When moving the faders to change the channel’s value of the selected scanner, the channel’s value will be locked by value of fader. When press selected SCANNER button or OVERRIDE button, the channel’s value will be release.

RUN MULTIPLE CHASES CYCLE

  • Press and hold AUTO DEL button.
  •  While holding down AUTO DEL, in success press and release each CHASE you would like to run cycle.
    Notes :
    IMPORTANT! To avoid conflict between scenes running simultaneously that control the same fixture attributes consider creating individual color and gobo chases.

BLACKOUT
The Blackout button brings all lighting output to 0 or off.

Midi Operation

The controller will only respond to MIDI commands on the MIDI channel which it is set to full stop.
Action : 

  • Press and hold the MIDI/REC button for about 3 seconds.
  • Select the MIDI control channel (1~16) via the BANK UP/DOWN buttons to set.
  • Press and hold the MIDI/REC button for 3 seconds to save settings.

Notes :This is the Channel that the controller will receive MIDI note commands.

MIDI NOTEFUNCTION (TURN ON/OFF)
00 to 07Scenes 1~8 in BANK 1
08 to 15Scenes 1~8 in BANK 2
16 to 23Scenes 1~8 in BANK 3
24 to 31Scenes 1~8 in BANK 4
32 to 39Scenes 1~8 in BANK 5
40 to 47Scenes 1~8 in BANK 6
48 to 55Scenes 1~8 in BANK 7
56 to 63Scenes 1~8 in BANK 8
64 to 71Scenes 1~8 in BANK 9
72 to 79Scenes 1~8 in BANK 10
80 to 87Scenes 1~8 in BANK 11
MIDI NOTEFUNCTION (TURN ON/OFF)
88 to 95Scenes 1~8 in BANK 12
96 to 103Scenes 1~8 in BANK 13
104 to 111Scenes 1~8 in BANK 14
112 to 119Scenes 1~8 in BANK 15
120Chase 1
121Chase 2
122Chase 3
123Chase 4
124Chase 5
125Chase 6
126BLACKOUT
Data Transfer

It is possible to transfer the programs stored in one DMX-240A controller to another. Connect from the DMX output of the programmed controller to the DMX input of the other.

Action :

  •  Source unit: Turn unit Off, press and hold SCANNER buttons 2, 3 and SCENE button 1 then turn unit back On.
  • Destination unit: urn unit Off,press and hold SCANNER buttons 8, 9 and SCENE button 2 then turn unit back On.
  •  Both units are now ready to transmit and receive. Press SCENE buttons 7 & 8 simultaneously on Source unit to begin transmission.
    Notes :
    The display should show TRANSMIT, this indicates it is ready to transmit data.
    The display should show RECEIVE, this indicates it is ready to receive data transmission.

APPENDIX

DMX Primer

There are 512 channels in a DMX-512 connection. Channels may be assigned in any manner. A fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user must assign a starting address on the fixture that indicates the first channel reserved in the controller. There are many different types of DMX controllable fixtures and they all may vary in the total number of channels required. Choosing a start address should be planned in advance. Channels should never overlap. If they do, this will result in erratic operation of the fixtures whose starting address is set incorrectly. You can however, control multiple fixtures of the same type using the same starting address as long as the intended result is that of unison movement or operation. In other words, the fixtures will be slaved together and all respond exactly the same. DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is where the DATA OUT of one fixture connects to the DATA IN of the next fixture. The order in which the fixtures are connected is not important and has no effect on how a controller communicates to each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The shield connection is pin 1,while pin 2 is Data Negative(S-)and pin 3 is Data positive (S+).

FIXTURE LINKING

Occupation of the XLR-connection:
In the Controller mode, at the last fixture in the chain, the DMX output has to be connected with a DMX terminator. This prevents electrical noise from disturbing and corrupting the DMX control signals. The DMX terminator is simply an XLR connector with a 120Ω (ohm) resistor connected across pins 2 and 3, which is then plugged into the output socket on the last projector in the chain. The connections are illustrated below. If you wish to connect DMX-controllers with other XLR-outputs, you need to use adapter-cables. The transform of the controller line of 3 pins and 5 pins (plug and socket)
product overview 2

DMX Dipswitch Quick Reference Chart
DMX Address Quick Reference Chart
Dip Switch Position
DMX DIP SWITCH SET 0=OFF

1=ON X=OFF or ON

#90000000011111111
#80000111100001111
#70011001100110011
#60101010101010101
#1#2#3#4#5
00000326496128160192224256288320352384416448480
100001336597129161193225257289321353385417449481
010002346698130162194226258290322354386418450482
110003356799131163195227259291323355387419451483
0010043668100132164196228260292324356388420452484
1010053769101133165197229261293325357389421453485
0110063870102134166198230262294326358390422454486
1110073971103135167199231263295327359391423455487
0001084072104136168200232264296328360392424456488
1001094173105137169201233265297329361393425457489
01010104274106138170202234266298330362394426458490
11010114375107139171203235267299331363395427459491
00110124476108140172204236268300332364396428460492
10110134577109141173205237269301333365397429461493
01110144678110142174206238270302334366398430462494
11110154779111143175207239271303335367399431463495
00001164880112144176208240272304336368400432464496
10001174981113145177209241273305337369401433465497
01001185082114146178210242274306338370402434466498
11001195183115147179211243275307339371403435467499
00101205284116148180212244276308340372404436468500
10101215385117149181213245277309341373405437469501
01101225486118150182214246278310342374406438470502
11101235587119151183215247279311343375407439471503

 

References

Documents / Resouces

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